Zelda as a Protagonist

The Legend of Zelda

I happened across an interesting article from Nintendo Enthusiast detailing a theoretical idea for a Legend of Zelda title; one where Zelda is the protagonist and player-controlled character rather than Link:

[…] Yet, for all the times Link has been called “Zelda” due to the series’ moniker, we’ve never actually played as Zelda herself. Whenever she is involved, she is the damsel in distress, hoping Link will return to save her once again. Even when she debuts a tougher exterior in The Wind Waker, she is eventually reduced to kidnap-bait anyway. And although Zelda does help Link in his final battle a number of times throughout the franchise, it is never without Link that Zelda is able to escape from the clutches of evil.

So, why are we never able to take control of Zelda – or even better, her alter ego Sheik – once Link has completed his adventure? Why have we never learned of Zelda’s whereabouts in Ocarina of Time when Link travels to the future? Is Zelda not capable of even having an entirely new adventure on her own? [….] Continue reading

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Faith or No Faith: Nintendo Wii-U, Struggling Sales, and Improving Morale

Nintendo Wii U

The Wii-U; yet another underdog console from Nintendo.

Every now and then it helps to deliberately ask people for their thoughts or views. In terms of Nintendo’s Wii-U, the overall consensus seems somewhat scattered. There is no shortage of articles lamenting the consoles poor sales, and recently it was announced that the Wii-U is still going to be sold at a loss:

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“Earlier this week, Nintendo’s annual report cited Wii U hardware sales as a major factor in the company’s 36.4 billion yen ($387 million) operating loss. In the same document, Nintendo [President] Satoru Iwata promised investors the company will ‘strive to regain ‘Nintendo-like’ profits’ in the current fiscal year.

Selling hardware at a loss is a decidedly un-Nintendo-like practice. Iwata made headlines last October when he first revealed the company would be losing money on each Wii U sold. However, the following month Nintendo of America president Reggie Fils-Aime downplayed the significance of the profit shortfall, saying ‘as soon as we get the consumer to buy one piece of software, then that entire transaction becomes profit positive.’” Continue reading