The Truth About PC Gaming

PC Gaming

If there is one major pivot of passion, debate and fan boy exposure within the video game industry it would have to be the never ending “battle” between PC and consoles.

On and on it goes, the wheel of life spins bringing around it a perpetual cycle of name calling and arguing. There are the console lovers, claiming to be content with the added convenience and simplicity of play and management, and then there are the PC lovers, espousing the near limitless level and customization, independence and graphical power. Despite these talking points, rarely is there ever a general consensus between parties as to which is better, regardless of the specific topic or context at hand.

At least, that is until someone decides to bring out the big question: which one costs more? Continue reading

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New Kickstarter: The Science and Psychology of Video Games

Kickstarter

Divider - Design - 45%I have decided to start setting up my Kickstarter project, and have published a page specific for it on this site as well. All of the details can be found on the current draft page for the project on Kickstarter itself.

Despite being a prolific writer and reader, I have never written a book before. I’ve considered it, like many people have, but never took any earlier attempts seriously. Now that I have established myself somewhat across various websites, and have found both a hobby and an outlet I’m passionate about, it seems like as good a time as any to get things rolling.

I will be providing updates on the project on both the actual Kickstarter page and on this website as well. Hopefully this works out well. Continue reading

Call of Duty: Ghosts and The Revealing Power of Buzzwords

Call of Duty Ghosts

Now featuring a dog and superior fish AI.

Even though Call of Duty: Ghosts is going to come out on practically every available system, both current and next-gen, everyone knows that any real discussion over AI or graphical innovation is mainly going to involve Microsoft, Sony, and the PC. What is so interesting about this particular discussion, however, is that it provides yet another example of just how insecure Microsoft is about the upcoming jump from the current generation to the next generation in terms of PR and sales. Take this recent article from Eurogamer and Infinity Ward’s Executive Producer Mark Rubin talking about the differences between Call of Duty: Ghosts on this generation’s consoles and the next: Continue reading

Xbox One “Changes Everything:” Yes, It Has Changed Every Thing

Xbox One Eighty

It feels as if we’re just going in circles…

Most everyone has heard of the old saying; “Change is the only constant,” and Microsoft seems to have embodied this notion with their upcoming console, the Xbox One. Every single policy and “innovation” Microsoft presented with the Xbox One has been changed, and now the Kinect, the supposed “holy grail of gaming” according to the company, isn’t even need anymore, though they’re still trying to shove the device down everyone’s throats, like a force suppository or something.

With all of these changes and flip-flopping of principles and policies (kind of like real politics), Microsoft are doing what they can to embrace and flow with this “new direction.” Now, because of this, we have people such as Phil Spencer via Microsoft stating things like “the Xbox One ‘changes everything.'”: Continue reading

Gaming, Boys, and Education

At the very least this woman blows Anita Sarkeesian out of the water. Unlike Sarkeesian, this woman – Ali Carr-Chellman – actually uses some numbers and statistics and facts, so she has earned the right to be listened to. This is only made even more ironic considering that TEDEd have also hosted Anita Sarkeesian herself in the past. As usual, the comments on that particular video are closed, as is the usual modus operandi with anything propagated by Feminists and their like-minded ilk. Continue reading

How Art, Creativity, and Innovation Detract From Productivity

Jimquisition

The Escapist : Jimquisition : Neutered

Divider - Design - 45%[Author’s Note]

Here is a link to the video that sparked the idea for this article. The embedding does not seem to be working with the site very well.

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Usually one of the biggest challenges in learning a language (particularly a second one) is getting past all of nuances, the “little things” such as inflection, tone, formal/informal, etc. One aspect that makes English such as difficult language to learn is precisely just how vague and indirect it can be. This can be seen with the sheer amount of synonyms and word choices available. All that a writer needs is a thesaurus by their side and they can literally say the same thing over and over again in a near limitless number of different ways. Continue reading

Update: The Xbox One Makes Another 180, Essentially Going in Circles

Xbox 180

It’s difficult to keep up with someone when they’re running in circles.

In my previous post, I lamented that Microsoft and the Xbox One were still shoving the Kinect down everyone’s esophagus. Now it seems as though this will no longer be the case:

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“We already knew that you could turn off the Kinect, but now Microsoft says it doesn’t have to be plugged in at all. Speaking to IGN, Microsoft’s Marc Whitten shared the news that the Xbox One will indeed work without Kinect.

‘That said, like online, the console will still function if Kinect isn’t plugged in, although you won’t be able to use any feature or experience that explicitly uses the sensor,’ he said.

Asked just how ‘off’ the Kinect can be, Whitten answered totally off.” Continue reading