Super Smash Bros. Without Cutscenes: Closed Minds and “Two Black Ships”

Super Smash Bros. Logo

Before talking about the newest iteration, it is perhaps important to establish some thoughts about the previous game in the franchise; Super Smash Bros. Brawl (SSBB). Super Smash Bros. Brawl offered a strange and conflicting experience. One one hand:

  • It had superb production value.
  • An amazing and inimitable soundtrack.
  • Was almost perfectly balanced (almost to a fault).
  • Fixed the horrendous level of “clone” and “copy-paste” characters (i.e. Mario/Dr. Mario/Luigi, Pikachu/Pichu, Captain Falcon/Ganondorf, Marth/Roy, Mewtwo and Ness/Zelda, etc.).
  • Had a much better variety of stages.
  • Added good variety of game modes.
  • The inclusion of an online mode.
  • Interesting addition of third-party characters.

On the other hand: Continue reading

Advertisements

The Navy and Kinect: “Stopping Sexual Assault”

Xbox One Kinect

The Kinect will make sure you’re not a sexual abuser.

The Kinect never ceases to be a great source of unintentionally hilarious entertainment, and that’s not even considering actually playing the thing, necessarily.

Though in this case it has less to do with the Kinect itself, and more to do with a management and higher brass that seems hopelessly out of touch. Kotaku sheds some light on the idea of the U.S. Navy using Kinect software as a proxy for sexual harassment/assault training and deterrence:

Divider - Design - 45%

“Sailors are going to learn how to read another person’s verbal cues and body language with a Kinect training game meant to curb a sexual [harassment]/assault issue that has become increasingly embarrassing to the armed services.

Like all great things in the military, this game has a very literal and no-fun title: ‘Avatar Based Sexual Assault Prevention and Response Training.'” Continue reading

Hideo Kojima and the Movies: Ironically Missing the Point

Hideo Kojima

Hideo Kojima is watching you.

Hideo Kojima, the director of the Metal Gear Solid video game franchise, gives his two cents on the new film Pacific Rim:

Divider - Design - 45%

“It’s no surprise that Hideo Kojima, maker of games about people, giant robots and war would like a new summer blockbuster about people, giant robots and monsters. (Hey, two out of three…) It is nevertheless refreshing to see how gleeful the Metal Gear mastermind is about next week’s Guillermo Del Toro action flick, Pacific Rim.”

Divider - Design - 45%

In the original article, several of Hideo Kojima’s tweets giving the film praise are shown, where he describes the movie as something he “never imagined he would be fortunate enough to see […] in [his] life,” and even compares it to cult classic 2001: A Space Odyssey and an actual classic, Jurassic Park. One tweet of his was particularly enlightening: Continue reading