f there is one major pivot of passion, debate and fan boy exposure within the video game industry it would have to be the never ending “battle” between PC and consoles.
On and on it goes, the wheel of life spins bringing around it a perpetual cycle of name calling and arguing. There are the console lovers, claiming to be content with the added convenience and simplicity of play and management, and then there are the PC lovers, espousing the near limitless level and customization, independence and graphical power. Despite these talking points, rarely is there ever a general consensus between parties as to which is better, regardless of the specific topic or context at hand.
At least, that is until someone decides to bring out the big question: which one costs more? Continue reading




erhaps Peter Molyneux could be seen as the M. Night Shyamalan of the video game industry:
ven though Call of Duty: Ghosts is going to come out on practically every available system, both current and next-gen, everyone knows that any real discussion over AI or graphical innovation is mainly going to involve Microsoft, Sony, and the PC. What is so interesting about this particular discussion, however, is that it provides yet another example of just how insecure Microsoft is about the upcoming jump from the current generation to the next generation in terms of PR and sales. Take this recent article from 
ost everyone has heard of the old saying; “Change is the only constant,” and Microsoft seems to have embodied this notion with their upcoming console, the Xbox One.
t the very least this woman blows